53884aaf80a0f772fdf7675cfaf6901ewebp - Artstation - Model and Texture A Game Asset - Full Process

Artstation - Model and Texture A Game Asset - Full Process

"Model and Texture A Game Asset - Full Process" is a comprehensive tutorial that walks you through the complete workflow of creating a game asset. You will learn how to build an optimized 3D model, texture it professionally, and render it in real-time.

This tutorial begins with creating a high-resolution Sub-D model, converting it into a game-ready asset with efficient UV mapping, and texturing it in Substance Painter. Finally, you'll learn how to render the model in Marmoset Toolbag and add a unique holographic animation.

What You Will Learn
? Creating a high-resolution model using SubD modeling
? Converting a high-poly model into a game-ready asset
? UV Mapping and optimizing UV space
? Baking Normal Maps with Substance Painter
? Adding textures and decals in Substance Painter
? Rendering a sci-fi crate in real-time using Marmoset Toolbag
? Creating a holographic animation in Toolbag

Course Details
? Duration: Over 10 hours of video tutorials
? Playback Speed: Normal speed (No time-lapse or fast-forward)
?? Audio Commentary: Real-time explanations in English
?? Software Used:
- Maya (Modeling)
- Substance Painter (Baking & Texturing)
- Marmoset Toolbag (Real-time Rendering)
? Additional Files: Includes the final Marmoset Toolbag scene with the sci-fi crate and all necessary textures

More Information
? Official Page: Click here
? Category: Digital Art & 3D Design , Game Development

If you're looking to master game asset creation, this tutorial is perfect for you! ?


423b519448d4e936894130c701f35288 - Artstation - Model and Texture A Game Asset - Full Process
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